Description[edit | edit source]
The Atlantic Waters is one of the shallow water biomes in We Need to Go Deeper. It features a lush, colorful palette of ocean blues and features a variety of colorful undersea plants and creatures. It's one of the most diverse regions in the game, home to many animals you expect to find in a coral reef, as well as mysterious creatures unique to The Living Infinite. The boss of the Atlantic Waters is The Quadken.
Water[edit | edit source]
The water in the Atlantic Waters is chock full of various kinds of undersea plant-life and microscopic organisms that thrive in its warm climate. As a result, a few different things can occur when Atlantic Water floods into your ship:
Algae - When enough Atlantic water gets into your ship, you can expect to see piles of Algae start to appear on the floor. This algae is harmless, but it is rather sticky, and will slow players down as they pass through it.
Sea Sickness - If you happen to ingest any Atlantic water, you can expect there to be a chance of getting Sea Sickness.
Enemies[edit | edit source]
|Enemy Picture||Enemy Name||Biome||Exterior/Interior/Cave|
|Tiger Shark||Atlantic Waters||Exterior|
|Baby Duopus||Atlantic Waters||Exterior/Interior|
|Killer Clownfish||Atlantic Waters||Exterior|
|Atlantic Crab||Atlantic Waters||Cave|
Boss[edit | edit source]
At the bottom of the Atlantic Waters lies the Quadken.
Civilization[edit | edit source]
|Enemies||Roaming Enemies||Shark • Tiger Shark • Swordfish • Duopus • Killer Clownfish • Flounder|
|Cave Enemies||Atlantic Crab • Clam|
|Boss||The Quadken • (Baby Duopus)|
|Obstacles||Seaweeds • Sea Anemones • Duopus Egg|
|Dwellers||Atlanteans • Atlantean Healer|