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Overview[edit | edit source]
The Turret is the primary way of damaging enemies attacking a submarine. It can be toggled between a minigun and a cannon. It is powered by the Weapon Console and controlled by the Weapon Control Console.
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The minigun is the default turret state. It does not require ammunition. It deals small amounts of damage at a high rate. Assigning two power points to the Weapon Power Console will increase it's fire rate. It can be replaced with different, improved turret types once they are found and picked up.
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The cannon is the secondary turret state. It requires ammunition in the form of torpedoes. It deals large amounts of damage to any enemies caught its explosion radius, but has a high recoil and requires constant reloads. Assigning two power points to the Weapon Power Console will increase the Torpedo Tubes available from 1 to 3. The Torpedoes can be upgraded with multiple different upgrades once they are found and picked up, all of which will add different, stackable effects.
Upgrades[edit | edit source]
The following Upgrades affect the default turret.
List of Upgrades[edit | edit source]
|Oil Bottle||Increases cannon rotation speed by 7%|
|Bullet Grease||Increases bullet fire rate by an unspecified amount|
Torpedo Upgrades[edit | edit source]
Upgrades improve the effectiveness of the torpedoes in different ways, and will help you fend off any enemies you come across.
List of Torpedo Upgrades[edit | edit source]
|Acid Tank||Torpedo explosions leave an acidic cloud that will continously harm any enemy that comes into contact with it.|
|Homing Dish||Directs torpedoes to curve at will towards the nearest foe.|
|Guidance Laser||Protudes a bright red laser that aids aiming with precision.|
|Liquid Nitrogen Tank||Torpedo explosions leave an icy cloud that will slow any enemy that comes into contact with it.|
|Rocket Booster||Increases Torpedo speed and gives direct hits an extra explosive damage boost.|
|Ammo Duplicator||Duplicates Torpedoes when they are fired, but decreases their accuracy|