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General Description[ | ]

The Submarines are divided between rooms, each of which serving different purposes, and generally bearing unique furniture, consoles and layouts. They can be classified as Main Rooms and Special Rooms.

Main Rooms[ | ]

Main Rooms are where most of the game are set in. They are interconnected and are the most important areas of the submarine, as they are the places where the main consoles are located.

Driving Room[ | ]

The Driving room is available on every submarine. It serves the purpose of allowing the player to drive the Submarine through the Navigation Console.

Consoles/Furniture[ | ]

Amount per Submarine[ | ]

Engine Room[ | ]

The Engine Room is available on every submarine. It serves the purpose of allowing players to assign Power to the different Consoles

Consoles/Furniture[ | ]

  • Power Switch - Allows the player to see the unassigned energy, the EMP charge level, activate the EMP, and to turn the power to the sub off and on.
  • Light Console - Allows the player to assign or remove power from the Lights system. Allows for 1 Power level to be assigned.
  • Shield Console - Allows the player to assign or remove power from the Shields system. Allows for 3 Power levels to be assigned.
  • Engine Console - Allows the player to assign or remove power from the Engines system. Allows for 3 Power levels to be assigned.
  • Weapon Console - Allows the player to assign or remove power from the Weapons system. Allows for 2 Power levels to be assigned.

Amount per submarine[ | ]

Weapons Room[ | ]

The Weapons Room is available on every submarine. It serves the purpose of allowing players to load Torpedoes and control the Turret

Consoles/Furniture[ | ]

Amount per Submarine[ | ]

Hatch Room[ | ]

The Hatch Room is available on every submarine and serves the purpose of allowing players to exit the submarine once it is docked to an Expedition location.

Consoles/Furniture[ | ]

  • Hatch - Allows the players to exit the Submarine once it is docked to an Expedition location.
  • Ladder - Allows the player to climb up and down.

Amount per Submarine[ | ]

Bedroom[ | ]

The Bedroom is available on every submarine and serves the purpose of allowing the Players to heal themselves by using the Bed.

Consoles/Furniture[ | ]

  • Bed - Allows the player to heal themselves.

Amount per Submarine[ | ]

Ladder Rooms[ | ]

Ladder Rooms are long rooms with ladders and serve the sole purpose of allowing players to climb the ladder to reach another floor of the submarine.

Consoles/Furniture[ | ]

  • Ladder - Allows the player to climb up and down.

Amount per Submarine[ | ]

Special Rooms[ | ]

Special Rooms are areas that are only seen in special occasions, scripted events and other rare occurrences. They cannot be seen while in any other room and do not allow the player to see other rooms.

Dining Room[ | ]

The Dining Room is a special room that is only seen in the transition between Biomes, at which points the entire crew gathers to feast, gaining small Stat bonuses. It is a long, rectangular hall with a long table filled with food, drinks and dining utensils.

Consoles/Furniture[ | ]

  • Feast Table - Allows the players to feast and gain small Stat bonuses between biomes.

Amount per Submarine[ | ]

All Submarines have a single Dining Room.

Brig Room[ | ]

The Brig is a special room that is not usually seen in-game, as it is only used for the host to imprison a player and is not visible otherwise. It is a very large, square room with multiple metal bars in the foreground, and dark walls, only illuminated by a large ceiling lamp, casting a large cone of light downwards.

Consoles/Furniture[ | ]

  • Large Ceiling Lamp - A uniquely large lamp that is the sole source of light for the brig.

Amount per Submarine[ | ]

All Submarines have a single brig.

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